There are lots of fixes in the pipeline for Shed Skin 0.0.5. Unfortunately, I somehow managed to give away my PC, and I planned some sort of vacation for the next two weeks. So it's going to be very hard to release a new version anytime soon. I'm still very motivated about the compiler, and there's a whole list of things I'm dying to fix, but it's hard to do without my own computer.. :)
Things planned for the next release:
- lots and lots of bug fixes for the builtin types
- several optimizations in the resulting C++ code (e.g. for indexing)
- error messages for anything the compiler doesn't support
- builtin set type (in addition to sets.Set), plus most of its methods
6 comments:
managed to give away your PC?
this is begging for clarification. :)
I gave it to the little son of my sister, for his 8th birthday. In the mean-time, I had ordered a new PC (X2 4400), but the Google money hadn't arrived yet, so I couldn't pay for it.. When the PC did arrive, I was just being 'hospitalized' for two weeks. Now when I get back, I will be moving to china for two months, so I will have only a few days to play with it.. :P
Okay, cut the spam!!
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